Anything with italics and within brackets (like this) is anything I have to say about that specific message/round.
WARNING SPOILERS BELOW!!
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Pre Round 1 message:
Weclome to Bloons Tower Defense 3! Click on stuff on the right to buy it. On hard, stuff is expensive and you only have 50 lives. (Actually does say "Weclome"
After Round 1 (Every message from here on will be after passing specific round):
Round 1 passed. 100 money awarded. Pop, pop, pop. Too easy.
Round 2 passed. 101 money awarded.
Round 3 passed. 102 money awarded.
Round 4 passed. 103 money awarded. You can unlock all 8 tracks by passing tracks 1 to 4 in easy mode.
Round 5 passed. 104 money awarded.
Round 6 passed. 105 money awarded. 50 blues heading down next.
Round 7 passed. 106 money awarded. The Pop Count under the tower name is how many bloons that thing has popped.
Round 8 passed. 107 money awarded.
Round 9 passed. 108 money awarded. Road spikes are good for getting those bloons that slip through your defenses.
Round 10 passed. 109 money awarded. To recap, yellows spawn, greens, that spawn blues, that spawn reds. Yellows move very fast. (Grammatically wrong sentence - that's and comma's everywhere)
Round 11 passed. 110 money awarded. Rainbow bloons are fast and mean, and have 2 blacks and 2 whites in them.
Round 12 passed. 111 money awarded.
Round 13 passed. 112 money awarded. The permafrost and snap freeze upgrades for Ice Towers are powerful, you should try them. (Actual in-game "Tower" is called Ice Ball, not Ice Tower)
Round 14 passed. 113 money awarded. Try not to rely on road spikes too much, they don't earn as much as they cost.
Round 15 passed. 114 money awarded. Strategies that work well on some tracks may not work well on others. (You can say that again!)
Round 16 passed. 115 money awarded. You can play any of the tracks on Easy Medium or Hard difficulties. How cool is that? (Again, grammatical errors - commas)
Round 17 passed. 116 money awarded.
Round 18 passed. 117 money awarded. Thermite allows boomerangs to pop lead bloons.
Round 19 passed. 118 money awarded. Lead bloons move slowly, but they are immune to sharp objects. You need to use bombs or similar.
Round 20 passed. 119 money awarded.
Round 21 passed. 120 money awarded. Monkey glue is good on levels with multiple paths - you can split the oncoming streams.
Round 22 passed. 121 money awarded. Next level will be a doozy.
Round 23 passed. 122 money awarded.
Round 24 passed. 123 money awarded. Monkey beacons do not attack, they just increase the range of all stuff in their radius. (That's not all they do
Round 25 passed. 124 money awarded.
Round 26 passed. 125 money awarded. Some tracks are hard on easy, and others are easy on hard. Ain't life funny. (None are easy on hard, at least until you get used to the game. And I have yet to find one hard on easy, even first go-around wasn't too bad)
Round 27 passed. 126 money awarded. In BTD3, every tower type has 4 upgrades, split into 2 upgrade paths.
Round 28 passed. 127 money awarded.
Round 29 passed. 128 money awarded. Black bloons are immune to bombs, white ones are immune to freezing. (Blacks aren't immune to the fragments that can come out of bombs though
Round 30 passed. 129 money awarded. Did you know the bomb missile upgrade also gives a slight fire rate increase? (The only real advantage to the upgrade)
Round 31 passed. 130 money awarded.
Round 32 passed. 131 money awarded. 60 black bloons followed by 3 brown coming up.
Round 33 passed. 132 money awarded. Enjoying the brown bloons? They're ceramic, so they take several hits to pop. They have rainbows in them too
Round 34 passed. 133 money awarded.
Round 35 passed. 134 money awarded.
Round 36 passed. 135 money awarded. Beware the M.O.A.B - it's coming next level. (Should be a period after B. And seriously, BEWARE THE M.O.A.B. Make sure your prepared. Cannon's work best I find, with Pineapples littering its path)
Round 37 passed. 136 money awarded. M.O.A.B stands for Massive Ornary Air Blimp, not Mother Of All Bloons. Either way, it brings pain. (Always thought it looked more like a boat...but considering this is a game about b(al)loons it would make sense for it to be a blimp)
Round 38 passed. 137 money awarded.
Round 39 passed. 138 money awarded.
Round 40 passed. 139 money awarded. If you manage to beat level 50, you can opt to play on in 'free play' mode until you run out of lives. (It's not LEVEL 50, it's ROUND 50. Geez...)
Round 41 passed. 140 money awarded. Need a cash injection? Heres 100 yellows - right after 9 browns. Sorry, it is level 42 after all. (Again with the LEVEL thing. And should be an apostrophe in "Heres")
Round 42 passed. 141 money awarded.
Round 43 passed. 142 money awarded. (Accidentally clicked "Start Round" a little too quick after this one...missed what it said)
Round 44 passed. 143 money awarded. Rainbows, browns, then 100 straight whites.
Round 45 passed. 144 money awarded. (Jeebus, missed this one too. My bad.)
Round 46 passed. 145 money awarded. Super monkey plasma shoots even faster than laser vision.
Round 47 passed. 146 money awarded.
Round 48 passed. 147 money awarded. Nicely done. Getting difficult yet?
Round 49 passed. 148 money awarded. (Missed, once again. Too busy trying to figure out how to get the 2700 cash needed for Monkey Storm upgrade.)
Congratulations!!! You passed track 2 on hard. (Would have put picture below but had some issues with Paint and will have to beat game again to get pic
On to free play...
Round 51 passed. 150 money awarded. (Missed rest, if there was any)
Round 52 passed. 151 money awarded.
Round 53 passed. 152 money awarded.
Round 54 passed. 153 money awarded.
Round 55 passed. 154 money awarded.
Didn't make 'er through Round 56. Gets perty tough what with there being 4+ M.O.A.B's in one round and all.
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Fun while it lasted. Hope this helps!! Will try to get ones that I missed and screenies up soon.
Ciao!
~ juice

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